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           ASHVEER JUGDAV

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ABOUT

I am a dedicated and passionate game designer and programmer with extensive experience in the Unity Game engine, 3DS Max modelling software, Blender, as well Android Studio. My key coding skills are in C#, C++, Java, and MySql. However, I am a fast learner and adapt quickly to new working environments and software platforms.


In addition to building several complex projects during my academic career, I have participated in at least three Game Jams (48-hour marathon end-to-end game design and coding competitions). Quick to learn, flexible and always ready to collaborate, I am ready to tackle any problem I encounter with determination to achieve a positive end-result. Working well both independently and as a team player, I am ready to contribute positively to the design and production of new and challenging games. Please review my website linked above to see samples of my work. I am available immediately.

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EDUCATION

My Studies

BACHELOR OF COMPUTER AND INFORMATION SCIENCES IN GAME DESIGN AND DEVELOPMENT 
VEGA SCHOOL OF DESIGN - CAPE TOWN, SOUTH AFRICA

February 2018 - November 2020

This course covered a wide variety of Game Development topics: 3D Modelling, programming Logic, Unity Game Design and Programming, narrative design, database creation and handling, to Java development in Android Studio. The course has helped me develop the skillset required to thrive in one of the most exciting, lucrative, and fastest-growing industries.


It has equipped me with the necessary skills to pursue a career in creating digital games for different platforms, from home consoles and computers to newly established platforms, from home consoles and computers, to mobile phones and other hand-held devices. As a graduate I am qualified in both the programming and creative aspects of designing and developing games, as well as physical game creations be it card games or board games. This course also equipped us with the necessary knowledge to market our games teaching us Branding.

AS AND A LEVELS - RIYADH, SAUDI ARABIA

September 2014 - June 2017

High School Education, Completed at the Multinational School Riyadh

SKILLS

UNITY GAME DEVELOPMENT

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C#, C++, JAVA

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3DS MAX, BLENDER

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UNIVERSITY/PERSONAL PROJECTS

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SPACE JANITOR

A group project which focuses and promotes the serious problem of Space Debris.

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TAKE ME THERE

A stylistic first person puzzle game where the player must explore a typical haunted mansion. Recipient of the Visual Excellence award at the Inter-Campus Game Jam 2021

(Official Award Instagram Post)

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PLANTING THE SEED

A god sim, where the player goes about the world collecting basic resources to craft the people and animals of this world.

LET’S CONNECT

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